Fate Moves
High Matter Labs
№ 01  ·  An online virtual tabletop built for Ironsworn Starforged and Sundered Isles

A virtual
tabletop for
solo Ironsworn
play.

A solo VTT that keeps a running journal of your session as you play. Runs in your browser. Free. Built by someone who plays these games.

№ 02  ·  Why this exists

Why this exists.

I was running a solo Starforged campaign, tracking the journal, the oracles, the moves, all of it by hand. The bookkeeping is what eventually stalled the whole thing. So I built the tool I wished I'd had, the one that keeps the cataloging out of the way so the play can stay the focus. Now I'm picking that campaign back up here.

Read the whole story
№ 03  ·  The journal

The journal keeps up with you.

No need to copy and paste your rolls from a dice roller. Configure it to auto-save your move rolls, or turn it off if you prefer to log manually.

In true Starforged style: the fiction comes first. Write your narrative prose whenever you want, or write narratives for your rolls as you roll them.

Sessions track your play. Start, stop, and pick up wherever you want. It's your game.

№ 04  ·  What's in it

What's in it.

Here's what's actually in the tool today:

  1. 01

    An automatic journal.

    Rolls and oracle pulls land in the session log as they happen, with momentum and supply already adjusted. Type prose between them. Export the session to Markdown when you're done.

  2. 02

    Every move, every oracle.

    Every move from Starforged and Sundered Isles is searchable and clickable. Click one to roll it. The outcome lands in the journal and updates your momentum and progress.

  3. 03

    Characters, sessions, worlds.

    Run one campaign or several. A character keeps their vows, bonds, and assets between sessions. A world keeps its own running list of settlements and factions, and remembers which truths have been revealed.

  4. 04

    Terminal-style interface.

    The session log is terminal-style, with a few themes included. The screenshots here use Swashbuckler; Phosphor is a green CRT, and there are a couple of others.

  5. 05

    Free, in the browser, no install.

    Open a tab and play. Your campaign data lives in your account, and you can export it whenever you want. Screenshare for couch co-op works if your group plays that way.

№ 06  ·  Made by

Built by High Matter Labs.

Fate Moves VTT is an independent project from one developer working in my spare time. It started after I realized I wanted a way to streamline some of the aspects of Starforged. There are other great tools out there online to play, but I was looking for something different, something that met how I liked to play the game. It grew from there into something I wanted to share with the community. The plan is to keep it small and focused, and to hone it with the people who actually want to use it.

If it earns a place at your table and you want to help support the development of Fate Moves VTT, my Buy Me a Coffee link is in the footer.

№ 07  ·  How to play

You'll need the rulebooks.

Fate Moves is just the virtual tabletop, not the game. Ironsworn: Starforged and Sundered Isles are designed by Shawn Tomkin and published by Tomkin Press. The rulebooks are where the moves and oracles actually come from. You can use Fate Moves VTT to play the game, but you'll need the rulebooks to understand the system and to learn how to play. Buy them from the source:

Publisher
Tomkin Press
The publisher's main site, with the full game catalogue and Shawn Tomkin's own writing on solo play.
Visit tomkinpress.com
Rulebook
Ironsworn:
Starforged
Solo science-fiction RPG in the Ironsworn line. You'll want this if you plan to use the Starforged side of Fate Moves.
Get the rulebook
Rulebook
Sundered
Isles
Pirate fantasy on a shattered sea, built on the Starforged engine. Needed for the Sundered Isles surface.
Get the rulebook